The Best Budget Players to Kick Off Your FIFA 22 Squad

With FIFA 22 releasing only a few ago and everyone needing to find themselves a starter team, we thought it would be only right to make a list of some of the best cheap players at the start of FIFA 22!

Kicking off the list we have the 80 rated beast Renato Sanches! For only 8k on Xbox and 12k on PlayStation you can grab yourself a great all-rounder with some awesome stats: 84 PAC, 74 SHO, 77 PAS, 84 DRI, 72 DEF and 84 PHY. With a shadow on this man can do anything, from covering every corner of the pitch to picking up your kids from school for you. This card is possibly one of the best all round budget cards and is definitely one of the best starter players to pick up to go into your team!

Next on the list we have the 80 Borussia Dortmund Striker Malen. For the price of 800 coins on both Xbox and PS, you can make your opponent wish they had never bought the game in the first place!  They’ll be asking themselves why someone who is the same price as a packet of Cheetos has suddenly turned into R9 and has run around your entire team four times just to chip the keeper from 50 yards. If that very specific description (definitely not from first-hand experience) didn’t sell him to you, then how does a lovely 90 pace, matched with 97 finishing, 94 agility and 98 dribbling when you chuck a finisher on him sound? I’d say it sounds pretty good.

Third on the list we have everyone’s favourite super sub from FIFA 21, Adama Traore! 2k for the successful footballer version of Usain Bolt isn’t too bad now. If you enjoy a sprint down the wing like it’s the 100m every time you pick up the ball, then Traore is the perfect player for you! Now the stats on this card aren’t all that enticing, as he can only just about stand on his left foot with his 2* weak foot, the shooting will need a finisher chem style to get him to 81 finishing, and the passing…well it’s not great. But let’s be honest, it doesn’t matter as all you’re going to do is run the ball into the back of the net from your own box every time you use him!

If you have enjoyed this very personal account of the best budget players you should get in your team, you can check out the rest of my blog or the content on my Dlive stream!

Bethesda 10 years of Skyrim Anniversary Edition November 11

The Elder Scrolls Series has thrilled audiences for nearly three decades since its first instalment, The Elder Scrolls: Arena first hit shelves in 1994. Since then, players of the iconic open world role-playing game series have enjoyed four additional Elder Scrolls chapters consisting of The Elder Scrolls II: Daggerfall, The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and The Elder Scrolls V: Skyrim, released in 1996, 2002, 2006, and 2011 respectively. Audiences are now eagerly (and patiently) awaiting a long-teased sixth chapter, rumoured to be set in a previously unexplored region of the map, known as Hammerfell. In addition to all of this, Bethesda have also released a host of expansion packs, and launched a massively multiplayer online (MMO) game called Elder Scrolls Online which also boasts its own large selection of additional content available to download.

On November 11th this year, Bethesda is celebrating 10 years since the original release of Skyrim. A whole decade of magic, gods, civil war, and, of course, the iconic dragons that soar through the clouds of Skyrim! Bethesda have decided to celebrate this momentous milestone by focusing on the fans of the beloved series by creating the The Skyrim Museum, an online shrine dedicated to artwork, cosplaying, and other fan submissions.

But of course, no game’s anniversary would be complete with the (hold for a collective groan) Anniversary Edition. That’s right! The Skyrim Anniversary Edition will be released on the anniversary date and will introduce a few choice new features, including some that will be available free to all owners of the original Skyrim or the 2017 Remastered Edition: fishing mode, survival mode, and additional quests from Saints and Seducers. Purchasing the Anniversary Edition in full will give you access to these plus 74 creations, 48 currently available in the Remastered version and 26 that are brand-new. Bethesda claim that these creations will showcase over 500 individual elements such as items, armour, weapons, or quests.

But Bethesda isn’t stopping there either! As the final pièce de resistance, an anniversary Skyrim concert will be held on 11th November alongside the release of the new edition of the game. The London Symphony Orchestra and the London Voices Choir will be making tribute to the sounds of Skyrim, from the soundtrack itself to ambient soundscapes and in-game songs.

A Quick Review of FIFA 22

FIFA is widely regarded as the largest franchise of all time, and is certainly the largest e-sports game series in the history of gaming. For almost 30 years, since its launch in 1993, FIFA has brought an annual update to its football management simulator which always sees the game vamped up with better graphics, more detailed character models, and smoother gameplay. Now that the release date for FIFA 22 is almost upon up, let’s take a quick look at some of the new features boasted by this much anticipated release!

This year’s FIFA is special because it is now being released on next-gen consoles, the PlayStation 5 and Xbox Series X/S. Because of this, the graphics engine has seen a significant boost. This can be seen through the beautiful details put into the animations and modelling. From seeing the players kits crease and cling to the glistening of sweat on their foreheads, the attention to fine details in this graphics certainly surpasses any previous FIFA instalment. However, it must be noted that the beauty of these graphics have seemingly been reserved for the players, while the managers have not benefitted from such a leap in detail.

If you’ve played FIFA though you’ll know that graphics are great but gameplay is king. FIFA have certainly delivered on this front! FIFA 22 is the first to include their brand new motion capture technology, HyperMotion. HyperMotion is not a gimmick, either. It employs more than 4,000 new animations created from motion captures taken during real-life matches. This has resulted in a much more fluid and natural feel from the player’s motions, including more realistic reactions to the momentum and direction of the ball.

The metagame features have also seen some wonderful new additions, like the new expanded stats screen you can view during and after your matches. You can see a brief overview of your basics like pass accuracy and shots on target, yet delve further in and you’ll find detailed diagrams showing the angles of your shows, where you lost possession, and a host more incredible fine details to allow you to develop your playstyle.

Overall, FIFA 22 delivers one of its best upgrades yet. The graphics are exquisitely detailed, as far as the world-class players go anyway, and the gameplay itself brings a smoother and more immersive experience than ever before. The player movements are just that much more realistic and the player’s individual personalities and stats and brought out much stronger that in previous iterations. New features like the explosive sprint mechanic give strikers an adrenaline-induced speed boost while goalkeepers let fewer basic balls slip past their fingers.

On top of all of this FIFA 22 boasts one of the best FIFA soundtracks so far and some brand new additions to its game modes, including a create your own club feature. Player Career Mode also adds an extra layer of depth with match objectives somewhat reminiscent of RPG quests, completion of which progresses your manager relationship. Creating your own player comes with a plethora of attributes to upgrade and a skill tree that would interest even Skyrim fans. From physical attributes to separate skill trees for defending, dribbling, shooting and even club-wide perks to boost your whole squad, the customisation options are near-limitless! FIFA 22 hits stores on Friday, so you don’t have long to wait before you can grab your copy!

5 Film Production Blogs for Filmmakers to Follow

If you’re reading this, then you already know about our blog here at Title Productions, where we bring you the latest industry information along with our advice and expertise on film production. Our blog is one of thousands floating around the web and, since you’re here, we thought we’d help you out with a list of the best film production blogs to follow and read alongside our own!

Best blog for current events: Filmmaker Magazine

If you’re in the industry, then you probably know about Filmmaker Magazine. Founded in 1992, the quarterly publication celebrates its 30th anniversary next October! With a readership more than 60,000-strong, this magazine has cemented itself as a significant presence in the filmmaker industry over its 3 decades of active publication. The Filmmaker blog is equally impactful, offering its readers up-to-date columns and articles on everything from directing and screenwriting to financing and festivals!

Best blog for the casual reader: IndieWire

If you haven’t yet checked out IndieWire, it’s definitely worth a read! IndieWire was launched in 1996 and passed its 25th birthday last month! IndieWire provides an accessible blog that focuses on less jargon-heavy or technical topics, opting instead for compelling opinion pieces on industry events and breaking news stories. IndieWire is the perfect place for more casual film fans or indie filmmakers looking to keep up-to-date with the comings and goings of the industry

Best blog for camera tech: Cinema 5D

If you’re a photographer, filmmaker or cinematographer looking for information on the latest DSLR models, camera technology and accessories, then Cine D is the place for you! Cine D’s blog, Cinema 5D, has a heavy focus on digital photography and filmmaking, and is the best place to get all your information and reviews about new gear coming to the market, from lenses, flash guns, and tripods all to way to cooling systems, storage solutions and editing software!

Best blog for screenwriters: Screencraft

Screencraft is a site centred entirely around screenwriters. Most famous for their writing and screenplay competitions, of which they currently have five active, Screencraft also has an extensive blog dedicated to all things writing. For detailed analysis of screenwriting and essential tips and tricks for bringing out the best in your penmanship, Screencraft has something for beginners and professionals alike!

Best blog for sound mixers: Pro Sound Effects

Now we’ve covered the photographers and writers among you, it’s now the sound artists’ turn! Pro Sound Effects is a blog entirely dedicated to sound design and audio mixing. Here you’ll find news and information about sound mixing software, sound design for various film genres and formats, and advice on creating effective sound effects! Basically, if you work with audio, Pro Sound Effects has you covered!

Bonus: Title Productions

As we said above; since you’re already here, you already know and love our blog here at Title Productions, but we’d still be amiss to not give ourselves an honourable mention! Title Production specialise in all things film production, including social media marketing, graphic design, and content strategy! Check back with our blog regularly for detailed advice and industry updates!

cartel

Cartel Tycoon

So, it has been nearly a week since I got Cartel Tycoon and managed to rack up nearly 24 hours and as anyone who knows me will know that is quite impressive,

I am not a professional game reviewer and I am not fancy with words as always ill keep it direct simple and honest.

Is the game worth getting answer = yes?

I really enjoy the game if you like tycoon games then this is a great addition and I like that it does not get to complicated as your progress however in story mode I have not managed to capture more than 4 areas at any one time, so it might still get complicated.

I also am super encouraged by the fact it is still in development and lots of things to come which they do hint about in game, (wont reveal as hello spoilers).

I think I would like to add but I reckon they have left this option out on purpose or I have missed it. I would like to save as and create new saves so that I can have starting points if things go tits up which has happened to me a lot and found it much easier to start again from scratch then try and solve the mess I made. However, that would make the game easier as I can take more risks and just go back to an earlier save so I get why they might never do this.

My gaming review 3.5 out of 5. But can easily jump to a 5 as it is in development.

Great job team Cartel Tycoon.

Way to long for an update

Way to long for an update

So its been forever since I updated my blog, I can only apologise for this as the streams have been the same very short and very long in between,

I am hoping that will change as I am starting to see what happens when I don’t stream and don’t blog.

So what have I been up to. Simple answer is working through Covid isn’t easy because Google cant catch Covid and SEO doesn’t sleep, (well it might in Australia) and with home schooling and the twins its been crazy time for Sillyphil and his mental health has been tested.

This video explains a lot

https://www.linkedin.com/posts/actioncoach-bolton_seo-seoskills-keywordstrategy-activity-6760894978676854785-BZ_c/

Gaming

So gaming wise I am back on Tarkov reached level 40 as of today 12th Feb. Still crap but I feel I am getting better.

Loving the new woods addition, still not a fan of reserve but labs I’m getting the hang of that as well.

I have gone all romantic and added a new page to my website about new date ideas for anyone that needs it.

I am really going to come back with a new bang when I do and push for that GP on Dlive but making sure I am a good GP and not just going to reach the goal and get depressed and leave like a few others.

Anyway folks discord is still looking to grow and the SEO community is building so check out the captains and join the discord if you can.

2 New Nintendo Switch Titles Set to Arrive in Cloud-Based Format

Cloud-based gaming is coming to the Nintendo Switch after the announcement of two upcoming titles.

The news was announced today (October 28) at the Nintendo Direct Mini showcase, which was used to introduce some of the third-party games that are set to arrive on the console.

The upcoming cloud-based titles are Hitman 3 and Control: Ultimate Edition, which is available from today, and these will be the first titles in the console’s history to be playable in this format.

Posting on its official Twitter account, Nintendo of America (@NintendoAmerica) said: “Control Ultimate Edition – Cloud Version is available now on #NintendoSwitch! Discover a world unknown in the acclaimed action-adventure title from Remedy Entertainment.”

Following up on that announcement, the Japanese electronics company later released another Tweet, this time concerning the second title that’ll be released on the cloud-based format: “Agent 47 returns for the most important contracts of his career in HITMAN 3 – Cloud Version, coming to #NintendoSwitch!”

Although cloud-based gaming on the Nintendo Switch has been around quite a while in Japan, this is the first time we’ve been treated to this format over here in the UK.

To access each title, a free launch application will be available for download from the eShop. This will not only let players access the title but it’ll offer the chance to test the quality before they make a purchase. This could be just as well as according to the eShop listing, players will need a “persistent, high-speed internet connection to play the game”, so to avoid disappointment you’ll want to your connection is up to the job before making the purchase.

Every player will be asked to complete a five-minute trial to see if their connection is adequate, which is a nice touch and shows Nintendo care about their players’ experience and aren’t just looking for a quick cash grab.

Sony Announces PS5 Fan Will Be Optimised Via Updates

It’s amazing what can be done via updates these days, as Sony reveals the cooling fan on the upcoming PlayStation 5 will be continually optimised using online patches.

The General Manager of Sony’s product design and hardware division, Yasuhiro Ootori was interviewed by 4Gamer recently. During the interview, Ootori was asked about the updates on the soon-to-be-released console and he revealed the tech-giant’s ambitious plans, explaining how the system’s accelerated processing unit (APU) will use an on-board temperature sensor.

“Various games will be released in the future, and the data on the APU’s behaviour in each game will be collected,” he told the gaming publication. “We have a plan to optimise fan control based on this data.”

During the recent teardown video for the PS5, Ootari – who hosted the showcase – showed off the system’s double-sided cooling fan, revealing the console will feature a total of 4 sensors to help with temperature regulation. He also discussed the size of the fan and spoke about the different options regarding the cooling system, detailing why the company decided to choose the design they did.

“It was possible to develop the PlayStation 5 to be smaller. For example, by implementing two cooling fans – one for side A and one for side B – the PlayStation 5 size would have been reduced.”

Despite the reduction in size, Ootari said the cost of installing two fans would have meant the price of the console increased, while it would also make controlling the system’s overall cooling ability much more difficult. With those potential pitfalls in mind, he said the decision was made to use the double-sided fan instead.

“With these additional obstacles in mind, we decided to cool both sides of the main board with one large fan,” he confirmed.

The brand-new PlayStation is set for release in the UK on November 19 and will be priced around £450, with the digital-only version around £100 cheaper.

*2K Games Forced into Apology Over NBA 2K21 Ads

If you’ve played the new NBA 2K21 title, no doubt you’ve noticed the unskippable ads that pop up when you’re playing the game. The 15-second-long ads are a new addition to the NBA titles, and it’s fair to say some fans aren’t exactly thrilled with their inclusion.

After angry players voiced their displeasure on social media, 2K Games – the developers of the title – released a statement in which they apologised for the frustration caused. They also revealed these styles of ads would not been seen on future titles, although they stopped short of saying they’d remove them from this particular instalment.

Commenting on the backlash, 2K Games said: “As many are aware, in recent years ads have been integrated into 2KTV segments. Yesterday’s 2KTV ad placement impacted our players’ experience in a way we didn’t intend, as these ads are not meant to run as part of the pre-game introduction. This will be fixed in future episodes. Thanks for your continued feedback.”

The statement comes just one day after the ads were introduced, with many players furious the pop-ups had been placed into a premium title. Others also pointed out that this isn’t the first time 2K Games have irked their players with unwanted ads, as pop-ups have appeared in past titles too. This is the first time gamers have been unable to skip the adverts though, which seems to be the source of much of the frustration.

The situation is a mirror image of the anger caused by EA Sports with the UFC 4 game. When the developer of the game decided to include ads, players were quick to complain, claiming they were interrupting gameplay.  EA Sports swiftly removed the ads, although 2K Games appear unwilling to do the same, which could see this situation rumble on with the majority of players clearly unhappy over their inclusion.

Apple and Epic Games Given Court Date

It’s weapons at the ready as a court date for the legal battle between Epic Games and Apple has been set. With the developers of Fortnite suing the American tech-giant over what they describe as a monopolisation of the iOS digital marketplaces, the two are set to go head to head in the courtroom.

Epic Games filed a lawsuit immediately after Apple banned the company from the App Store after the developers were deemed to be in breach of its payment rules. A bench trial – which means there’ll be no jury present – will begin on May 3 next year.

Epic Games’ argument is that with Apple banning third-party companies from running their own stores on the platform, they’ve essentially created a monopoly. This would put Apple in breach of the antitrust law, which was set up to prevent such behaviour.

The timing couldn’t come at a worse time for Apple, as the House Judiciary’s committee on antitrust has recently released a report in which it said the company, along with rivals Google, Facebook and Amazon, have created a monopoly within the tech industry. It may be very difficult Apple to now argue otherwise.

With the two companies at loggerheads, Apple has prevented gamers from downloading Fortnite on iOS devices since August, and players who already had the game before then are now unable to update it. This means players are unable to receive any of the latest seasonal content such as changes to the map or new skins and characters.

This isn’t the first time Epic Games had been shut down. Google Play also took the decision to throw Fortnite off its own platform, although Android users can still access the device on other digital stores that support the operating system.

Due to the on-going pandemic, the court has not decided whether the case should be held in person or virtually via video link, but things should become more clear at the start of next year.